![Exorcist](https://images.ctfassets.net/wliqlzq6p5i3/sobNTj9HB2MGMQsDm4Rn8/a9ad361e61e328b1eaa063cf7a7a5378/exorcist.jpg)
Exorcist
Power8
Vehicle
Abilities: Acts of Faith, Sacred Rites, Shield of Faith, Smoke Launchers, Explodes
Weapons: Exorcist conflaguration rockets, Exorcist missile launcher, Heavy bolter, Hunter-killer missile
Model | Movement | Weapon skill | Ballistic skill | Strength | Toughness | Wounds | Attacks | Leadership | Save |
---|---|---|---|---|---|---|---|---|---|
Exorcist | 12" | 6+ | 3+ | 7 | 8 | 12 | 3 | 7 | 3+ |
Weapon | Range | Type | Strength | AP | Damage | Abilities |
---|---|---|---|---|---|---|
Exorcist conflaguration rockets | 48" | Heavy 3D6 | 5 | -2 | 1 | - |
Exorcist missile launcher | 48" | Heavy 3D3 | 8 | -3 | D6 | - |
Heavy bolter | 36" | Heavy 3 | 5 | -1 | 1 | - |
Hunter-killer missile | 48" | Heavy 1 | 8 | -2 | D6 | Can only be shot once per battle. |
Abilities
- Acts of Faith
- You can perform an Act of Faith in each phase. You gain one Miracle dice at the beginning of each battle round. Before making a dice roll, you can use Act of Faith to substitute a roll with a one of the dice in the Miracle dice pool.
- Sacred Rites
- At the start of battle, choose a Sacred Rite. 1 – Hand of the Emperor: Add 1 to Advance and charge rolls. 2 – Spirit of the Martyr: If a model is destroyed, roll a D6. On a 5+, it may shoot or attack with a melee weapon before being removed. 3 – Aegis of the Emperor: Add 3 to Deny the Witch tests. 4 – Divine Guidance: When resolving an attack, a wound roll of 6 improves the armor penetration by 1. 5 – The Passion: When resolving melee attacks, a roll of 6 scores an additional hit. 6 – Light of the Emperor: Re-roll Morale tests.
- Shield of Faith
- Models in this unit have a 6+ invulnerable save.
- Smoke Launchers
- Once per battle instead of shooting, you can use Smoke Launchers. Until the start of your next shooting phase, all attacks against this unit have -1 to the hit roll.
- Explodes
- When this model is destroyed, roll D6. On a 6, each unit within 6" suffers D3 mortal wounds.
Wargear
- None