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Hospitaller

Hospitaller

Power2
Character, Infantry
Abilities: Acts of Faith, Sacred Rites, Shield of Faith, Medicus Ministorum
Weapons: Bolt pistol, Chirurgeon's tools
ModelMovementWeapon skillBallistic skillStrengthToughnessWoundsAttacksLeadershipSave
Hospitaller6"3+3+334383+
WeaponRangeTypeStrengthAPDamageAbilities
Bolt pistol12"Pistol 1401-
Chirurgeon's toolsMeleeMelee User-11-

Abilities

Acts of Faith
You can perform an Act of Faith in each phase. You gain one Miracle dice at the beginning of each battle round. Before making a dice roll, you can use Act of Faith to substitute a roll with a one of the dice in the Miracle dice pool.
Sacred Rites
At the start of battle, choose a Sacred Rite. 1 – Hand of the Emperor: Add 1 to Advance and charge rolls. 2 – Spirit of the Martyr: If a model is destroyed, roll a D6. On a 5+, it may shoot or attack with a melee weapon before being removed. 3 – Aegis of the Emperor: Add 3 to Deny the Witch tests. 4 – Divine Guidance: When resolving an attack, a wound roll of 6 improves the armor penetration by 1. 5 – The Passion: When resolving melee attacks, a roll of 6 scores an additional hit. 6 – Light of the Emperor: Re-roll Morale tests.
Shield of Faith
Models in this unit have a 6+ invulnerable save.
Medicus Ministorum
At the end of your movement phase, this unit that provide medical attention to one infantry unit within 3" of it. Restore D3 lost wounds, or return one destroyed model to the battlefield with 1 wound remaining.

Wargear

None