![Sisters Repentia](https://images.ctfassets.net/wliqlzq6p5i3/5wi5k6Abc5iVtI8U2Tf0Ny/6b7069f22998ad6c2127d7e3a4164e4c/repentia.webp)
Sisters Repentia
Power2
Infantry
Abilities: Acts of Faith, Sacred Rites, Shield of Faith, Zealot, Martyrdom, Solace in Anguish
Weapons: Penitent eviscerator
Model | Movement | Weapon skill | Ballistic skill | Strength | Toughness | Wounds | Attacks | Leadership | Save |
---|---|---|---|---|---|---|---|---|---|
Sister Repentia | 6" | 3+ | 3+ | 3 | 3 | 1 | 2 | 8 | 7+ |
Weapon | Range | Type | Strength | AP | Damage | Abilities |
---|---|---|---|---|---|---|
Penitent eviscerator | Melee | Melee | -3 | 2 | When resolving attacks, subtract 1 from the hit roll. |
Abilities
- Acts of Faith
- You can perform an Act of Faith in each phase. You gain one Miracle dice at the beginning of each battle round. Before making a dice roll, you can use Act of Faith to substitute a roll with a one of the dice in the Miracle dice pool.
- Sacred Rites
- At the start of battle, choose a Sacred Rite. 1 – Hand of the Emperor: Add 1 to Advance and charge rolls. 2 – Spirit of the Martyr: If a model is destroyed, roll a D6. On a 5+, it may shoot or attack with a melee weapon before being removed. 3 – Aegis of the Emperor: Add 3 to Deny the Witch tests. 4 – Divine Guidance: When resolving an attack, a wound roll of 6 improves the armor penetration by 1. 5 – The Passion: When resolving melee attacks, a roll of 6 scores an additional hit. 6 – Light of the Emperor: Re-roll Morale tests.
- Shield of Faith
- Models in this unit have a 6+ invulnerable save.
- Zealot
- When resolving an attack made with a melee weapon by a model in this unit, you can re-roll the hit roll if that model's unit made a charge move, was charged, or performed a Heroic Intervention this turn.
- Martyrdom
- When this unit is destroyed, gain one Miracle dice.
- Solace in Anguish
- When a model in this unit would lose a wound, roll one D6; on a 5+ that wound is not lost.
Wargear
- None